Showing posts with label review. Show all posts
Showing posts with label review. Show all posts

Saturday, February 2, 2013

Sword Art Online Review

Overall rating: 6.5 / 10

Sword Art Online anime, based on Reki Kawahara's light novel series of the same name, is one of the most hyped shows of the year 2012. Ranked third in the Blu-Ray sales in Japan (right after Nisemonogatari and the second season of Fate/Zero), and climbing to top50 in the MyAnimeList popularity rating - when SAO anime was airing, it was difficult to read /a/ without accidentally getting spoilers, because the Sword Art Online Threads were everywhere (most of those were full of haters). The main character Kazuto Kirigaya won the ISML 2012 exhibition tournament (I'm glad that at least Japan and Russia voted for Lelouch, lol). My expectations of SAO were particularly high, because of the another anime adaptation of Reki Kawahara's series - Accel World, which aired before SAO. AW anime impressed me very much and most people who read both series were saying that SAO is the better one (as of today, after reading the first four volumes of both series, I partially agree with that statement). Unfortunately, the SAO anime turned out to be much weaker. I surely liked it, but its flaws were obvious even without reading the original and overall impressions were not near as good as those of Accel World. I just didn't know at first who was at fault: Kawahara-san or A-1 Pictures. It turned out to be A-1 Pictures.

The floating castle Aincrad - the stage for the "Sword Art Online" Virtual Reality MMO RPG
Basically, they tried to squeeze too much material into 26 episodes. SAO anime covers the first four volumes of the light novel series, also it includes one side story from the 8th volume and the first chapter from the Sword Art Online Progressive as far as I know. While Accel World anime also covers the first four volumes of the novels and includes two side stories, it should be noted that the first volume of the Sword Art Online series are much longer and contains much more material than the Accel World's first volume. But what's more important, the two series differs entirely in both style and content. The pace which perfectly suits AW is too fast for SAO. Messed up composition aggravated it: the second volume of SAO, which solely consists of non-chronological side stories, was cut and inserted in the story in chronological order. As a result, the mood fluctuates widely and that ruins the impressions of the darker parts of the story. Of course, you can just assume that A-1 Pictures simply lacks the skills and competence being compared to Sunrise, and that SAO could have been much better even with all the content left intact.

The title "Sword Art Online" comes from the name of a virtual reality massive multiplayer online RPG, where the story takes place. The first volume of Sword Art Online ranobe series was written by Reki Kawahara in the year 2002. As far as I know, it was his first major work. To understand the very essence of SAO, let's look at Reki Kawahara's words, taken from the Author's Notes for "Fairy Dance", the 4th volume of the Sword Art Online series (thank Baka-Tsuki for the translation).

When I wrote the first volume of SAO, I found out that a RPG novel can't work without some kind of setting. Because, no matter how much of a life or death pinch the hero has in the game, the hero in the real world is not hurt the least.

An example of YGGR situation: 3 enemies, HP in the red zone, no tp - Hey, you're playing HC, not SC!
And so, Kawahara-san came up with a setting where death in game means death in real life. The author himself thought, that the story wouldn't be interesting and/or touching enough without that kind of plot device. Personally, I totally agree with that. The setting of "Death Game" is what makes SAO good. One hundred percent of story's emotional impact and atmosphere comes from that. To be precise, the way in which those setting was implemented is also important. I'm not sure if even Kawahara-san himself wholly understands all the nuances, that make his setting so strong (I explain why in the second part). But he definitely put the emphases in a right way. And unfortunately, that emphases were completely lost in the anime adaptation. When I was watching SAO for the first time, several ideas crossed my mind about what were left off screen. Some thoughts and scenes, which I imagined myself, impressed me far more than what was happening on the screen. When I started reading the novels, I was astonished, because many of those thoughts of mine had actually been listed by Kawahara Reki in his books. A-1 Pictures cut several meaningful scenes and even more character's unspoken thoughts in their anime adaptation, thus losing focus on what's important for the emotional perception. I would argue that even the original doesn't have enough focus on things and emotions that usually accompany someone's death (while death itself happens in the story pretty often). I suppose that Kawahara-san just didn't want to make his story too depressing. But if the original somehow lacks the touch, anime is just plain unrealistic in how "Death Game" is represented.

There is no blood in SAO: when you die, you just shatter into polygons and then get your brain fried
A few words about music. Please note, that at the moment only the first part of the Sword Art Online OST is released. The composer is famous Yuki Kajiura, whose previous work was Fate/Zero. Strangely enough, three of the four SAO OP & ED singers (namely Haruna Luna, Aoi Eir and LiSA) also previously worked on the Fate/Zero's glorious opening and ending songs. This time, however, I liked only Haruna Luna's song ("Overfly"). But the similarities don't end here. The main similarity is the soundtrack itself. Kajiura's last two works are practically indistinguishable in style. Take, for example, the song "Rule the Battlefield" from the Fate/Zero OST and "Survive the Swordland" from the Sword Art Online OST. Even the melodies are the same. Personally, I like both the F/Z's and SAO's soundtracks. However, I must also say that those two soundtracks are among the weakest of Kajiura's works. That's why I am particularly disappointed by their similarity. It's definitely not the style I would like her to continue working in. Still, SAO gave a nice addition to my Yuki Kajiura's music selection.

Continue to the second part (spoilers)

Saturday, January 19, 2013

Strawberry Panic! Review

Overall rating: 5.5 / 10

For starters, I should note that I dislike shoujo as a genre. But I do like shoujo-ai to some extent. There are complex reasons for that, but the one which is probably the most important is that from my point of view, female characters in a typical shoujo manga/anime are nice, while male characters are not. I don't appreciate how men are depicted in shoujo in general. And if I dislike the characters themselves, surely I won't appreciate watching them playing romantic leads, while shoujo is mostly about romance. I also have a thing for female same-sex relationships, but that shouldn't necessary be in the shoujo genre. It's just that I appreciate shoujo-ai more than a straight shoujo.

Minamoto Chikaru, the best girl in the show
I would call Strawberry Panic! a half-good show. If you take all the things which were good in this anime, that would be about a half of it. Basically, the show consists of two typical love triangles (Shizuma - Nagisa - Tamao and Amane - Hikari - Yaya) and a lot of peripheral material with lots of supporting characters. Nagisa's part of the romance content is a messy one. That's what makes it good and interesting. Hikari's part is a plain one. That's what makes it boring as fuck. Of course, the story wouldn't be complete without Hikari's part, but I think it should had been reduced at least by half. It was left as it is probably in order to parallel with Nagisa's part till the very end. But there weren't nearly enough material for Hikari's story, so they just repeated the same moves several times and then used cliched plot device to create some shitty drama out of the blue. Regarding the supporting characters, most of them don't have their own subplot and just serve as living decorations and screen time fillers. Still, I think that Chikaru is the best girl in the show by a landslide, regardless of (or to some extent due to) the fact that she doesn't participate in the Special Olympics called "romance". I also liked Momomi and always empathized with her, even though she and Kaname were meant to be antagonists. The rest of the dramatis personae didn't impress me at all. Especially those kouhai girls, who obviously didn't stand a chance from the beginning but persistently appeared here and there.

Catholic setting: Hikari and Yaya in the choir
The setting - I liked it a lot. I only have a vague idea of what all-girl catholic schools in Japan are like. Regarding the schools in the show, the "catholic" part is obviously just for decoration, fortunately. There were after-meal prayers, but no christian propaganda prohibiting intimate relationships, especially homosexual. The setting fits the plot or rather the setting defines the plot. Most of the yuri/shoujo-ai anime/manga depict girls dating each other like it's the most natural thing to do, while it is not. That's why I would say that most of the yuri/shoujo-ai anime/manga are quite unrealistic. There are also more serious yuri/shoujo-ai anime/manga which explore the theme of female (homo)sexuality and acceptance of lesbian relationships in the society. It's much more realistic, but it's not so cute anymore. Strawberry Panic! is somewhere in the middle. It completely ignores the serious topics, but it is realistic, while also cute. You can expect that among several hundreds of girls, studying in three isolated all-girls schools, there would be some couples. And that surely won't pose a problem in those kind of society, while the vast majority of Strawberry Panic! characters are not lesbians, of course. However, experiencing some degree of affection (probably romantic) towards someone is a pretty natural thing for girls in their age and circumstances. Since only two pairs of characters were openly shown having an intimate relationship, that's completely within my expectations.


Main characters, Nagisa and Shizuma are talking at the piano
Music is what left me with some strange impressions. The composer is Yoshihisa Hirano. I knew him from the Death Note, Tatakau Shisho and Break Blade series. He is one of my favorite composers, actually. His usual style is imitation of classical pieces which he does quite well. He always uses authentic acoustic instruments besides synthesizers. He is particularly good in writing climactic pieces with choir and orchestra, but not as good in writing lyrical and melancholic pieces for instruments like piano, violin and oboe. He wrote a very decent music for Strawberry Panic! It just probably doesn't have the right touch and atmosphere. The "classical" parts don't fit with the mood. And the "modern" parts are just too short, too fleeting (like "Kaori no Theme" for example). What the soundtrack lacks is a solid romantic theme or/and the personal theme for the main characters, which would serve as the theme of love. There is only the theme of fate ("Unmei"), but it is not suited for "happy" romantic scenes. And so, the situation is like this: I really appreciate listening to the Strawberry Panic! OST as the standalone piece of music, but actually I wasn't impressed by the music while watching the show. I would also note, that the Strawberry Panic! OST are very similar in both style and touch with the Kannazuki no Miko OST (another shoujo-ai anime) which is one of my favorites, but the latter one is stronger in my opinion.

In conclusion, I just want to note two things, which I can explain in details only in the spoiler part of the review. The first one is that I really liked how the show ended. It somehow caught me completely off-guard. And the ending was by no means sudden or unpredictable, I just didn't see it coming because I had different expectations (I explain why in the second part). But the ending is very righteous in my opinion. The second one is that the show is full of what is called "mono no aware". It's a recurring motif which runs through the show and I deeply appreciated it. It is also strongly related to the reason why I think that the show's ending is "righteous". Actually, I would have rated the show much higher if it wasn't that boring.

Continue to the second part (spoilers)

Sunday, January 13, 2013

Accel World Review

Overall rating: 8.0 / 10

Every popular anime has a considerable amount of haters. Surely, it should have even greater number of fans - that's what makes it "popular". Than what about anime, which have many haters - but only a very little number of fans? Well, that situation is a bit strange. Especially if the anime in question is not some kind of well known "trash", but actually the one with a pretty fine average score. The Accel World anime situation is like that. From what I've seen, the general opinion on AW of the international anime community is Haters Gonna Hate "good" or at least "fine". Very few people (I am one of them) see AW as a gem, but huge number of people hate AW and even consider it unwatchable. The funny thing is that you will be 100% sure if you are actually one of the later just by watching it for 3 minutes. If the answer is "no", then there is a good chance of you enjoying this show to the end.

The primary source of controversy regarding AW is its male lead, Arita Haruyuki. It's hard to say what provokes people more: his visual design or his personality. The facts are that Haru is short and fat, he is cowardly and he gets bullied in school. His visual design is distinct and peculiar, that's also a fact. From what I knew, Sunrise depicted Haru in the way he thinks of himself, not how he is actually meant to look like according to the novels. All the rest are not facts, but impressions. The popular impression is that Haru in the anime is ugly and miserable and that his unrealistic visual style makes his ugliness grotesque and basically doesn't fit with the show. One could also have cognitive dissonance seeing a girl (or even girls) falling for someone so ugly and pathetic. My impressions are very different. I never minded Haru being short and fat to begin with, but I think that his visual design and animation style actually make his appearance extremely charismatic and very appealing. It probably also brings some comedic touch, but that's also perfectly fine for me. As for his personality, I find it nontrivial at the very lest. The thing which probably irritates many people the most is not how unmanly he is, but that he never changes or at least shows strong desire to change. And that's what makes his character interesting in my eyes. The one thing I like about Haru is that he knows his place and never pretends to be what he is not. And he does have his own pride, on the other hand. He is probably a bit too emotional, but it just adds up to his charisma. I clearly find this kind of male lead both more interesting and more appealing than your typical Japanese schooler kind of protagonist.

Haruyuki's and Kuroyukihime's VR avatars standing next to their real bodies
Regarding AW's female lead, there were little to none controversy. Practically everyone agrees that Kuroyukihime is a godlike tier girl. There are tons of people who watched AW only because of Kuroyukihime and there definitely would be more of those if not for the fact, that she is with Haruyuki most of the time. As for me, you can guess that I don't mind her being with Haru at all. I should also note that KYH is presently in my personal ~top3 of the best female anime characters of all time. The rest of the Accel World's female cast is also exceptionally strong: I would say that all of the supporting female characters in AW are better than female leads of most of the shows I like. There is a simple reason for that. As AW revolves around the "Brain Burst" virtual reality fighting game, most of its characters are people strongly related to this game. And I surely have a thing for good looking female hardcore gamers.

While I did say that AW is about people playing virtual reality fighting game, I would also underline that it's primarily about people, not the game. Usually, when I finish watching a title, I rewatch favorite scenes from it, if there are any. Regarding AW, I've rewatched many scenes from it several times, but all of those were actually dialogues, not the battles. So, from my point of view, AW is not an action genre anime, even if it looks like one. Still, one of the most impressive aspect of the AW anime is it's pace. The very first episode is particularly strong. It does the usual job: introducing characters and explaining the setting, just doing it mostly in action, so on one hand it leaves impression of being "information giving" type of episode, on the other hand it feels very lively and eventful. It sets the pace and the whole anime maintains perfect balance between action, character development and disclosing information. I praise Sunrise for doing so great job animating the Accel World novels: they stayed faithful to the original, cut the most minor details and never lost the atmosphere of Kawahara Reki's books.

Avatars in the Accelerated World: "Sky Raker" next to Haruyuki's "Silver Crow"
I won't say much about graphics and animation quality - from my point of view it's just OK. There were monsters of graphics in the year 2012 (Hyouka and K to name some) and there were shows that looks just too shitty for the year 2012 (Code Breaker for example). Accel World is neither of those. What's much more interesting for me is music. There are two criteria for soundtrack to be considered "good": to fit its respective show and to be good as standalone piece of music. Regarding the latter, I can't say that Accel World OST is as strong as my most favorite ones, but it's just one or two steps below them. But as for the first criterion, AW's soundtrack is just impeccable. Completely brilliant. I also appreciate how they write such a magnificent piece as "Blood History" only for be used just once as the background music for the Kuroyukihime's monologue in the third episode. That's what made an already good scene remarkable.

There is only one major flaw I can see in this show, and this flaw is solely Kawahara Reki's fault. It's numbers. I highly appreciate the world of 2046 that Kawahara Reki's depicted. I like both the idea of brain–computer interfaces aka Neuro Linkers and the concept of widespread augmented reality. I also appreciate the "Brain Burst" virtual reality fighting game he described. Since I know that Kawahara Reki has zero technical background in the respective areas, I never had any expectations of him to maintain any decent degree of technical realism. That's fine with me. There is only one thing that Kawahara-san definitely could have done and should have done, but that he never did. He did not put any thoughts into numbers. As the result he totally fucked up the realism not only in technical aspects, but also in the economical ones. Inconsistencies in numbers stand out just too much, one needs only the common sense to notice them (I listed them in the second part of the review). Unfortunately, it's just Kawahara's plain laziness and remissness, Sunrise could have done nothing about that. I can't really say that those things seriously damaged my overall impressions of the Accel World anime. But they are the reason why I can't rate it higher than 8.0/10 despite it being my favorite show of the year 2012.

Continue to the second part (spoilers)